• 2 Posts
  • 162 Comments
Joined 1 year ago
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Cake day: June 14th, 2023

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  • Geek_King@lemmy.worldtoMemes@lemmy.mlsigh...
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    21 days ago

    I miss multiplayer in PC games being done by joining a server and playing. No match making bullshit, it was fun to be in a server with a mixture of skill levels. As compared with a lot of game snow, when ever your skills improve, you just get thrown into a harder tier of match making until you reach your limit and burn out.










  • The stages in this game are pure nostalgia. It’s so fun to explore the nooks and crannies of every stage, and look for secrets! With that being said, wave/tower defense is a huge waste for a main game type. You’re limited to how many deployables you can select to have available, only 3 at a time. Then you get coins from killing enemies, and spend the coins trying to keep your defenses up to protect the hypercores. Getting overwhelmed is pretty easy, and having your defense crumble, and not have enough money to fix them up is also common. Also, selecting 3 deployables to have available can hamstring you due to selecting say, a spike trap, defense walls, and a ground turret would leave you at a disadvantage if there are air enemies and you didn’t select the Anti-Air deployable.

    Over the last year or two they finally added a free-roam so you can at least enjoy exploring the lovingly crafted stages. I think they just missed an opportunity to make something more akin to Toy Commander for Dreamcast, rather then a wave based tower defense game.