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Joined 1 year ago
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Cake day: July 27th, 2023

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  • They’re squeezing whatever they can out of this game before its final whimper. The only people that would buy this $15 pack are people who don’t know anything about the game. Marketing it as a “starter pack” is so disingenuous that I can’t believe that Bungie had any other motive in mind than to con a few unaware people who are unlucky enough to pick up this game on a sale.

    Maybe if they’d finally do something about the new player experience (specifically, the lack of one) this game could actually go back to its heyday. But they’re just committed to enshitifying it further with FOMO tactics, convoluted expansion/season pass/dungeon pass models.

    I mean just try selling your friends on a game when you explain to them how much the upfront cost is to actually play the “real” game.


  • Because the gameplay itself is actually feels very good to some people. The cool thing about the franchise is the way that the gameplay has developed over time. Part of the reason the MCC is so cool is because you can experience the franchise at all of its stages. Infinite’s gameplay feels like another interesting and enjoyable variation.

    And yet, 343 was still managed to fumble the bag. Nobody wants a shop or battle passes in their halo game.








  • I think that many users on here are clearly biased and will make arguments defending this aspect of the Fediverse because the users of the Fediverse likely skew on the “techy” side of things. Many times, when I see critiques of this platform that hold it back from being more accessible, I often see replies with some variation of “good, if it’s too easy then we’ll get those people”.

    I think it’s an arrogant attitude that stems from a pointless sense of elitism over people who don’t have the same perceived level of technical skills. There are small, non tech and non political communities on the fediverse that will struggle to grow because of how unapproachable the Fediverse is and because of the gatekeeping that awaits them.

    People visit content aggregators for two primary reasons: 1. Curated and personalized content delivery and 2. Social engagement. For both of those to work, you need people to continuously interact with the platform. That means you need users and you want them to be engaged. If it becomes difficult for people to get the platform to deliver on reason 1 and reason 2, people will lose motivation to engage. And no, people will not care if they can “easily” create a new account on another server to visit an instance that is now blocked because an admin of the server they joined (which, for most new users, is probably whichever they are presented with first) decides to take it upon themselves to make some big moral statement.