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Joined 1 year ago
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Cake day: July 20th, 2023

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  • It honestly feels more like an appeal to talent to me. Especially to creative talent. This is an “hey we’re not so focused on technology anymore, we’re gonna be more focused on making good games. Come work for us and make something cool!” Kind of PR statement.

    In my mind they’re trying to attract community members and modders that make fan projects to come work for them.

    Immediately made me think of that UE5 fan game that’s being worked on. It’s like a spooky flood game or something? Looked kinda cool.

    They might be trying to get the people making projects like that.

    i.e. they’ll overscope because all the engine people that knew what they were capable of doing are gone. Theyll then make a game with seemingly good ideas thats buggy, non-performant, and almost certainly unfinished. They’ll then shovel that thing into the ever more slowly burning furnace of Gamepass for us Halo fans to meekly huddle around while we slowly freeze to death.




  • As for someone changing their mind at the very last minute, Nitschke said: “Once you press that button, there’s no way of going back.”

    Regardless of what your philosophical beliefs are this seems like a gigantic problem to me. You should be able to stop the process at any point before you are unconscious. Imagine having second thoughts in that thing after you hit the button. You just know you’re fucked, that you are going to die, and there’s nothing you can do to stop it. Sounds fucking terrifying.




  • I mean, isn’t that how trademark is supposed to work? I’m no expert or anything but the original creator hadn’t used the trademark in over ten years and ostensibly had no intention to do so. He also didn’t respond to the notice of opposition.

    Seems to me the courts did the right thing in letting gametech have the trademark if they intended to use it.

    That’s not to say that I support them making a shitty Cryptobro game but them obtaining the trademark by itself doesn’t really seem shady to me.