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Joined 2 years ago
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Cake day: August 2nd, 2023

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  • I’m leery of putting all my most high-value stuff in one place behind one password.

    Password managers (at least the non-browser based ones) use methods provided by the OS to protect themselves from screen recording, direct memory reading and keyboard-sniffing. Most password managers can also be set up to require a keyfile and/or physical passkey to unlock their databases.

    A keyfile stores data necessary for decryption separate from the password database and means someone couldn’t get into your passwords even if your database was stolen and they knew the master password (assuming you stored your keyfile separate from the database - the file and its location should be treated like a password itself). A keyfile also lets you keep your database on cloud storage while manually transferring the key to trusted devices, allowing cloud syncing of your passwords without fear of leaks - without the keyfile it’s all just random data.

    A physical passkey makes it virtually impossible to breach the database unless someone steals the USB device, since it uses a challenge-response model and the data needed to spoof it should never leave the device.






  • It’s old, but there’s Jonaleth from 2e.

    BG2 spoilers

    Jonaleth was a powerful elven sorcerer and trusted consort to the elven queen. After his power-hungry adoptive sister Bodhi convinced him to try to usurp the powers of the Seldarine, they were both stripped of their elven souls and banished to wander the world as mortals.

    Being essentially soulless slowly turned him into an emotionless sociopath (Bodhi was insane from the start) whose hunger for revenge leads to the events of the game, with him taking the name Jon Irenicus and plotting to steal the souls of the (essentially) demigod PC and their sister to replace his own, then lead an army of drow and demons into his former home.

    It’s noted that the elves were perfectly fine releasing an epic-level monster on the rest of the realms. They didn’t care what he did until he finally came back for revenge and the consequences of his actions affected them.



  • The problem is how few games make playing as a necromancer villain viable or even fun. Playing as a villain is usually just being a dick for absolutely no benefit, and almost no game lets you play a proper necromancer creating an army of the dead.

    The Pathfinder CRPGs (especially Wrath of the Righteous) are the only ones I can think of off the top of my head to do it right. You can turn the entire country into an undead hellscape, and even turn the good advisors into undead to ensure their loyalty rather than missing out on a bunch of content.








  • I’m getting flashbacks to Kangaxx in Baldur’s Gate 2. What do you mean I’m not supposed to fight the optional hidden boss right after completing the tutorial? I don’t care if four out of the six members of my party can’t even scratch him, I’m assembling and fighting that demilich the first second I can!

    It’s a self-inflicted hell that I put myself through every. Single. Time. Just like fighting the ancient red dragon Firkraag when he’s introduced instead of coming back much later as intended.



  • It’s all in how he communicates, not what. He’s an old-school con man, a confidence trickster. That whole style relies on the fact that people are really bad at judging character, and someone who lies with a straight face and never shows an iota of guilt will be believed to be innocent and truthful no matter what evidence is presented against them.

    Combine that with a heavy dose of sunk cost fallacy and an increasingly uneducated and desperate electorate, and it’s easy to see why many follow him despite his near complete lack of articulateness.