There’s other types of “small web” out there too.
There’s other types of “small web” out there too.
That was my guess, I can’t get the page to load due to an error. Maybe AI’s fault too?
I believe it means existing links, which many are already gone. Not the ability to link.
At some point this might become part of the software, but for now it has to be an external filter. Some apps as mentioned, and when Kbin was starting off some users got together to create addons for it, some that would actively filter with varying success. The idea is simple, making it work well is not. There also might be addons for browsers that can help filter things, but they would need to be set up to find certain properties of the message code that are around that keyword and remove them selectively to filter cleanly.
You didn’t mention long or short hair. I’ve always had short hair and while the hair problem exists especially if you don’t keep up with it, it’s not terrible. Brushing them regularly will catch the problem at the source and maybe reduce the shedding amount overall.
I saw a discussion once about how difficult the idea of an accurate progress bar really is. Note how so many things now take the easier approach of a circular or other shape that shows activity without being tied to any particular time prediction. My preference is a combo progress bar with actual throughput numbers/graph, so you can tell if there’s really progress or some bottleneck that will make it longer.
Current AI/LLMs are just very complex probability matching with some frills to make it work. Our brains may be something like that too, as chemical and electrical signals can be reduced to math. It’s all math.
What you described before is pathing, and that can be a simple routine or very complicated and breakable, depending on the needs of the game. The really sophisticated ones would even chart the player’s behavior and react or plan a path based on past actions (even on some C-64 games, which is impressive). There was one karate game where (subjectively and not well tested) if you let it run the opening demo or played it a while, the game’s character got better. And it wasn’t just a higher level thing, you could tell (again, just a feeling) that it started to anticipate your usual moves.
Logo created using tables.
I was going to run, but I had to stay for the epic solo…
Everything find equilibrium eventually. I’m sure any limits for a runaway situation depend on a lot of factors, but their ceilings are all far above anything we could tolerate. Runaway doesn’t mean there’s no point to level out, only that at the time it’s not controllable and escalating fast.
The last “runaway” situation the Earth had was called the Paleocene–Eocene Thermal Maximum (PETM) 56 million years ago and globally had a 5-8 degree Celsius rise over thousands of years. That might be a good example of a natural situation and its limits. Keep in mind the differences in rate, we’re increasing the global temperature faster than the PETM (or anything we’ve found in geological history) so we don’t know how that faster rate will act in determining a peak. There’s theories of pushing the Earth into a hothouse world that would have its own equilibrium that is far hotter than we can survive.
The good news is that it will never get to that point. Venus is a different planet with a different makeup and history.
The bad news, it doesn’t have to get nearly that bad to be bad for us and the rest of existing life. Not even close. Just a few degrees more, and we’re doing really well in getting there.
Aren’t there limits on keeping old ones running? And so many of them are old already. I agree that this is something that should have been planned and begun a while ago.
There’s more oil. Peak oil is about easy to get oil, not actually running out. We’ll spend whatever it takes to keep this machine turning.
Lots of scifi takes that route since we are very good at killing things. A well known version is the Asgard asking for help in Stargate SG-1 since they need more primitive tactics they’ve long ago forgotten.
One day: “Honey, where’s the dog?”
All the posts are about combat between some guy with a short sword vs. a spear. No one has considered Paul’s ability to predict future actions and using that to determine the best outcome. Much like fighting a Jedi (who presumably could anticipate the immediate future), how can you fight someone who already knows how you’ll move and the best counter?
(just like Black Mirror)
Technology’s red flag.
They’re called large language models for a reason, creating patterns of words is exactly what they do. And poetry would be “easier” to do better since a human reading it may try to find meaning where there isn’t. Unlike writing a story or something factual where a mistake is more obvious.