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Joined 1 year ago
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Cake day: September 10th, 2023

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  • I don’t think it sounds stupid at all. PBTA requires a shift in how you think of rpg’s unless you started with that system. I’ve always been told that, and it seems to be true. I’m still kind of wrapping my head around it, myself. I’ve always loved the idea of it, even if I haven’t gotten it down yet, though. I bought Dungeon World, Blades in the Dark, Monster Hearts, and the Avatar rpg Kickstarter with all the extras. I wonder if I need someone else to DM me with other players around who can play it right before I can DM others, because I don’t feel like I’ve quite gotten it down despite all that lol.









  • Really? That second teleport ability sounds super fun. It means the players have to run around the battlefield fighting the monster, and interacting with the terrain, not just standing in front of each other trading blows. Plus it only happens once a round anyway so you can strategize around it.

    The first ability also sounds super cool. At that level there are ways around these things anyway. The friendly casters may have teleports of fly spells, players have dimension door and other crazy abilities from their various magic items they’ve collected for 20 levels, and a DC 27 save at that level probably isn’t that hard to hit anyway.

    Just goes to show how subjective fun is I suppose because that description makes me more excited to fight that then the standard bag of hit points 5e tarrasque.