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Joined 1 year ago
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Cake day: June 15th, 2023

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  • For a while I just couldn’t play souls-likes. The enemy attacks were blatantly undodgeable. Like, even if you move at the maximum possible speed, in any direction, at the very start of an animation, you can’t get out of the way. Then I realized you’re not really supposed to get out of the way, you’re supposed to abuse the immunity frames from the roll to “dodge” straight through the attacks. Basically the opposite of what I had been doing.














  • When you hit the windows key (aka meta-key or super-key) it brings up the app launcher. You get a dock at the bottom with pinned or running apps (like a taskbar), and all of your open windows are presented in a sort of mini-version that lets you switch between them or move them between workspaces. There is a search bar that you can immediately type into to open any app with a .desktop file. There is also a button to bring up the app grid which shows your apps kind of like a mobile device’s home screen.






  • If a person’s life is not their own to take then they have no autonomy at all

    That’s just not right. Autonomy isn’t some absolute, all or nothing thing. If it was, then everybody would have “no autonomy at all”, because we’re not allowed to commit crimes.

    Of the full range of possible actions, killing yourself is a relatively small portion of those. Considering that death eliminates all possible future actions, I’d argue that preventing a suicide (of a person that’s not dying anyway) actually preserves more autonomy than the alternative.