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Cake day: June 9th, 2023

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  • Ziggurat@sh.itjust.workstorpg@ttrpg.networkD&D is anti-medieval (2016)
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    12 days ago

    IMO, the big American bias in heroic fantasy RPG including D&D is how empty (most) settings are. If you travel (nowadays by car) in rural Europe, you’d find village every 5-10km, turns out that people walking to their field don’t like to spend more than 1h commuting. While on some high fantasy map, you have like 3 day of walk through a dangerous forest, or an endless plain without much settlements.

    Also it’s worth mentioning that many European major roads/highway have been built at first by the Roman, and have been modernized through history. So again, middle age wasn’t as empty, salvage as many D&D settings. Which indeed looks more like frontier era US.



  • Randomly drawing citizen. Sure politics require some training, but it can be done on the job

    Also, countries with proportional votes tend to force politicians to talk with each other more than countries with single representative per district.

    Limiting elected official mandates to one or two. If you couldn’t do something in 10 years no reason to think you’ll do it latter





  • A lot of pretty classic but good advise, There is already a discussion on PvP, but here are two cool ones

    Don’t overprepare. I have an inexpensive egg timer. My partner hates its ticking sound. So I use a watch instead. 30 minutes for a session. That’s how much I give myself.

    That one is the biggest killer, beginner GM carefully think about tonight tavern, the innkeeper has a name and a description, the bard is going to tell a story about missing kids, there is even a menu for the night. Except that the PC are like There something weird in that town, May-be their food in poisonous we shouldn’t stay too long in the tavern, you’re right let’s camp in the wood and keep watch Tons of stuff prepared by the GM end-up in the garbage (Or for another session). So keep an outline, and as the author said, everything is a bonus.

    Keep the game running and review rules after.

    Looks like one of the most basic advice. May-be you forgot about how black-smithing works (To take the kind of rules you won’t use any time). But at the end, just find an appropriate skill/mechanics and problem is solved. May-be you missed a point and were too nice/harsh, but at least you didn’t spend 15 minutes re-reading a rules.

    Be consistent and predictable.

    This is IMO the best way to fix 90% of game planning problem, session occurs at a fixed date, not matter who’s there. Worst case, you do a board game, or have a drink. but if you wait for everyone to be available, you won’t play much


  • Countries have been “temporarily suspending shengen agreement” for tons of reason without putting the EU at risk. I remember being stuck in trafic over 1h when crossing the French border in the summer 2016, where between a football cup, and the terror attacks, the police was “checking the border” ( to be understood as, police kept only one lane open on the highway, and even as setup a tent and a parking so they can “randomly check” some cars.

    I also remember covid time when travelling within EU was involving a lot of paperwork.

    Not sure what’s happening right now in Germany, but it’s not the first nor the last time, that the open-borders are suspended.