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Most importantly, since there are infinite other options in-between that are just as likely as God existing, some can have negative reward values if you choose “worship God anyway”. It is just as likely that there is a vengeful Anti-God that will torture you for eternity if you worship the Abrahamic God, which would completely negate the rewards from the original wager.
I used to write extensively with C++, but it has been a long time since speed mattered that much to one of my applications. I still marvel at the cache-level optimizations some people come up with, but I’m in the same mindset as you now.
My workload split of Data Movement vs Data Transformation is like 95:5 these days, which means almost all the optimizations I do are changing batch/cache/page/filter settings. I can do that in any language with http bindings, so I choose those that are faster to write.