

How do they make them?
I would have thought something like that could come out of a mold, and so all of them would be the same.


How do they make them?
I would have thought something like that could come out of a mold, and so all of them would be the same.

Its interesting to note that the Samaritans still exist today.


In my opinion a single weird person doesn’t warrant an entire complaint post with 100+ comments of discussion (which, yes, I know I am adding to).


Its not just SEO, they intentionally made Search worse.


Isn’t this an interesting property of market economies?
Software and silicon chip manufacturing has literally nothing to do with food production and yet a ‘disaster’ (I.E. going back to the status quo as of a few years ago) in that industry will affect your ability to eat. Nothing has happened to the farmers or their fields, or to the logistics system that moves food from one place to another, and yet somehow things suddenly can’t find their way from where they are produced to where they are needed.
Remember, this is supposed to be the most efficient way to allocate resources.


The Neverhood literally consists of photographs, it is as photorealistic as it is possible to be, and yet it has a very strong art direction. More modern titles like The Midnight Walk, Keeper, and Felt That Boxing are similar, though they are actually rendered rather than consisting of photographs and video. On the other side of the coin there are some visual effects that are quite abstracted from realo, but are also very GPU intensive, showing that just because an image doesn’t look like a photo doesn’t mean that its necessarily easy to render (note, that video is a human authored algorithm, not AI, though they do compare it to AI video generation).
I used to have the same opinion that you express, but I think this was only ever really true in practice during the brown era, and not before or after. In fact some games like Thief 1&2, Half Life 1&2, and the Chronicles of Riddick were trying to be as photorealistic as possible at the time of their release, but are now pretty commonly praised for their “stylization” today. For example, the deep blacks and stark contrast of stencil shadows vs what you get with more modern lighting. I am reminded of a Brian Eno quote:
Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the jitteriness of digital video, the crap sound of 8-bit - all of these will be cherished and emulated as soon as they can be avoided.
We are even seeing some nostalgia now for the pissfilter era, though that’s not an enthusiasm that I share. I suspect that we will eventually see TAA ghosting and ray tracing artifacts, that are currently much hated, be recreated in a controlled way as a stylistic choice. In particular I think that Control will eventually be praised for the way that it basically incorporated ray tracing artifacts into its art style, by using sparkly mineral walls and a dreamlike atmosphere.


IMO the combat mechanics shouldn’t have been there in the first place, but the developers were terrified of making a player-character that wasn’t a demigod that can slaughter an entire army.
I still think Dishonored 1 & 2 are both really good games, but its like they made Portal but just let you break the walls of the test chambers and walk right through if you felt like it.


The Soviets tried something similar.

Just so you know I didn’t draw this, its a fairly popular meme image.


Fixed
I don’t like the notion that if “being yourself” means people don’t like you, you must be acting like an asshole.
A lot of autistic people, for example, have to put on a mask just to function at all in society. Which is something that can be mentally and emotionally exhausting. When someone like that hears “just be yourself” it can be really frustrating, and the conflation of social skill with mortality I think causes a lot of harm.


As an ounce of prevention is worth a pound of cure I recommend those tiny rubber stoppers you see in the photo. They have a peel and stick part that goes under your case which retains the plug on a strip of rubber. That strip might wear out in a few years and rip, but they cost almost nothing to replace (and in fact come in packs).
Phones used to have these things built in, then they stopped in the smartphone era because they didn’t look as sleek and futuristic I guess. Now, if you have a case, it once again makes hardly any difference to the appearance.


Car engines, for probably the past 100 years, have always been advertised based on their peak power rating, not what they can produce continuously. Cars are not designed to have their accelerator pedals floored for hours on end, nor is this even possible to do, as you’d eventually hit a curve and need to slow down.
This is especially the case for high performance vehicles, which usually have more demanding maintenance requirements just from normal operation, let alone from being abused like that.


The person that came up with that phrase is in charge of a game series with dialogue that makes your skull physically reform into a fedora.
I don’t know how Micro works, and I don’t actually use emacs day to day, but as I understand it emacs works a bit like:
Does Micro work anything like that?
The gnomonic projection renders all great circles as straight lines. Though of course that doesn’t show the entire earth at once, so it’s kinda cheating.
But yeah, you can’t map a 3D object onto a 2D plane without distorting it in some way, you just need to pick the distortions that interfere the least with what you’re using the map for. As they say, all maps are wrong, some maps are useful.
If other people are doing your work for you then it sounds like you’re not working full time.