It’s me, or there’s an Evercade VS on top of the table? Curious if it’s on all versions of the game, or just in this physical edition for Evercade.
And managed democracy!
I’m playing a lot of Helldivers 2 and The Talos Principle 2, and I’m having a great time from both games.
I’ve bought a bunch of Wadjet Eye games; Unavowed, Gemini Rue, Primordia, Strangeland, Shardlight, Technobabylon and The Excavation of Hob’s Barrow.
And aside from that, Return of the Obra Dinn.
I’ve already played Gemini Rue, and I’m finishing Unavowed.
Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.
Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.
Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it’s worth to try it before giving up.
Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.
Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.
Alien, that’s a game that caught my attention.
And also Aquelarre, is a game set in medieval Spain, where legends and gods are real. The game describes itself as a “Demonic medieval rpg”, and their rules are based on BRP, so it’s quite familiar on the basics.
The behaviour you mention is from npm install, which will put the same exact version from the package-lock.json, if present. If not it will act as an npm update.
npm update will always update, and rewrite the package-lock.json file with the latest version available that complies with the restrictions defined on the package.json.
I may be wrong but, I think the difference may be that python only has the behaviour that package-lock.json offer, but not the package.json, which allows the developer to put constraints on which is the max/min version allowed to install.
What I like about it is that I don’t need to delve into second hand shopping to get some old classic games.
I’ve always wanted to get into getting retro games, and I would get different consoles, but as a matter of money and space I’ve found it difficult unless I get into only one system, and I find the evercade as a compromise for getting a variety of collections from different systems.
Of course, emulating ROMs would give almost the same experience, but the physical releases with their little manual got me.