And in reality: https://chatgpt.com/share/66f519a6-1348-8002-96eb-bb61fb25287b
And in reality: https://chatgpt.com/share/66f519a6-1348-8002-96eb-bb61fb25287b
Do you even know what regex is? Your neural network needs more training.
The 5GB free space of my OneDrive is filled with game saves in the documents folder. You can’t exclude directories there from being backed up. Good job.
What if they write a GUI interface in Visual Basic to track your IP address?
Putting Ctrl in the home row by replacing the useless Caps-Lock is sufficient for me .
Alt is easily reached with the thumbs and shift is already close enough to the home row, with shift-ctrl using both pinkies.
Your understanding is that in one of the countries with the least difference between rich and poor only the rich can afford cars?
Of course not. But they can, whenever they choose to. Parent comment said they have to grow since they are public, unlike private companies like Reddit.
Are you not aware that public companies split the profits too? They do not need to grow to have value for investors.
No, of course it’s not surprising that they’re not a charity. Sure, the big app stores exploit their near-monopolies with exorbitant fees.
Good for Apple, Valve and Google, but I think it’s better that game dev studios and app developers get money instead. However, devs don’t currently have a real choice but to pay up.
Competition can change that, so we should support technically worse stores like Epic so developers will not have to pay their unreasonably high fees.
Yeah, I understand why people like and buy from Steam. It gives real value.
However, especially for smaller game studios, I believe I get more value if actual game developers get more money than Steam getting it. Let’s say a studio gets $1m in revenue after years of work. Having $180k more ($120k Epic fee vs $300k Steam fee) to spend on artists and developers for their next games/DLCs is a big difference.
Those $300k is literally 0.003409% of Steam’s revenue (estimated 8.8 billion in 2020). Valve could have an army of over 40,000 developers at a yearly $200k compensation and still be profitable just from selling other people’s games.
So I make a big convenience sacrifice when I buy from Epic. I also don’t like to support Tencent. But unless the dev is selling Steam keys directly from their web site, that’s where they get the most money.
Steam is a better product, but you give less money to the developers of the actual game. Unless it has Steam exclusives (e.g. Steam workshop) I would rather buy wherever I give the devs most money.
Yes, those are all unreasonably high, which is why they have so many billions of dollars in profit. The cost of running their services is a pittance compared to their revenues.
You could make the same argument for voting. What does your little drop in the vote bucket matter? Do you believe voting is a waste of time too?
The US started using mailboxes 14 years after the UK