Helldivers 2's new update completely changed the endgame meta. Today we review all the changes to weapons, stratagems and mission types in this gameplay test...
Video and title aren’t mine. Just posting for discussion purposes.
Nothing compared to what we had, but when it’s only one: dropping an AP/HE Strat between your positions will draw it into the concussive fire, and chuckin’ a couple grenades under it en route tends to result in a cinematically satisfying skid to a dead stop in a heap a few meters from you… 🤓🤘🏽
Yeah, I feel like 1 is easy enough to deal with. Orbital rail strike will 1 shot anything. But once there are more than 2 chargers out, I felt like it is impossible.
Nothing compared to what we had, but when it’s only one: dropping an AP/HE Strat between your positions will draw it into the concussive fire, and chuckin’ a couple grenades under it en route tends to result in a cinematically satisfying skid to a dead stop in a heap a few meters from you… 🤓🤘🏽
Yeah, I feel like 1 is easy enough to deal with. Orbital rail strike will 1 shot anything. But once there are more than 2 chargers out, I felt like it is impossible.
More than 2‽ 😳
Pretty much on any level 6 or above you’ll get more than 2 on every fight.