The steam release came with a lot of cleanup. It’s a bit less than it was right before but it’s more accessible. Still quite difficult to learn the ins and outs, I think it took something like 30 forts before I had royalty move in. But the game is all about learning through failure, it’s just difficult to find where that failure is most times, lots of pausing and reading to track down which dwarves are having issues with what.
It took me longer than I like to admit to realize that reading a lot was key to knowing what would keep the dwarves happy.
Back when, I managed very many minor forts, but difficulty escalated quickly. I had a shit ton of fun with it though, I remember, it’s kind of what I wish Rimworld would have been.
Wow, really? Might give it another whirl then, it was still a bit rough cut when I played it back in the Boatmurdered era.
The steam release came with a lot of cleanup. It’s a bit less than it was right before but it’s more accessible. Still quite difficult to learn the ins and outs, I think it took something like 30 forts before I had royalty move in. But the game is all about learning through failure, it’s just difficult to find where that failure is most times, lots of pausing and reading to track down which dwarves are having issues with what.
It took me longer than I like to admit to realize that reading a lot was key to knowing what would keep the dwarves happy.
Back when, I managed very many minor forts, but difficulty escalated quickly. I had a shit ton of fun with it though, I remember, it’s kind of what I wish Rimworld would have been.
If that’s the last time you looked at Dwarf Fortress, it’s wildly different now.
For the better?
In my opinion, much better.