What you need to know
- As Dragon’s Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
- Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
- In response to the microtransactions, Dragon’s Dogma 2 is being review bombed, with the game currently sitting at “Mostly Negative” on Steam.
Thanks for letting us know. Removed from my wishlist.
What in the fuck.
Wowwwww that is noxious. Maybe I’ll check it out in 5 years, but for now this is a hard pass.
I was so hyped for this game too. The original had something special if a little underdeveloped. I was excited to see if they could make it bloom.
Guess not anyway
“Pay us more money to spend less time in the game we made” Yeah I think I’ll just pass on the whole game actually
LOL THEY MANAGED TO MAKE THE FAST TRAVEL WORSE THAN IN THE FIRST GAME?! HOW?!
Not defending the mx in Dragons Dogma 2 but at least in the first one I think the way fast travel works was kinda good. It’s cumbersome and not very flexible but it fits the kind of game it is and you have to actually think about where you want to go instead of zipping around the map. Imo
Besides the unlimited use ferrystone, which doesn’t work in bitterblack isle, that was added to the first game later, the fast traveling works pretty much the exact same.
If anything, there’s more fast travel options in Dragon’s Dogma 2 thanks to the ox carts which let you skip time until you arrive, or get ambushed, which lets you continue once you clear the ambush. And that’s just from well under a few hours of my time in game.
Also in the significantly less than 24 hours I’ve had, rift crystals, the currency they’re selling for “convenience”, are quite easy to get, and you absolutely never need to spend them on pawns, just drop the max pawn level to your own level or under and they’re free to use.
I’ve already gotten enough to do a full appearance change, another thing they’re selling for “convenience”, without specifically trying to get them, just having fun playing the game, exploring, and completing quests.
And the tents? They aren’t consumable unless maybe they get broken from ambushes, which I have yet to have occur after over 5 uses of the cheapest tent, likely because I clear the area around me first. All that’s affected is weight, which becomes less of a problem the more you play regardless.
Wakestones? If you’re dying, you’re not prepared or ready enough, come back later, it’s really that simple. I’ve already gotten a wakestone shard randomly, which you combine a few to get a full wakestone, which seems way faster than the first game given the much larger scale of this one. Not to mention that the ones you can buy as DLC are limited in that you can only buy 5 total, ever, but likely you can get endless amounts later in the game.
The rift incense? The one offered is the actual worst one available, it’s random, as opposed to the pre-set ones you can get in game.
Even the rift crystals you can only buy a limited amount for “convenience” when you can get unlimited just for playing the game.
I’m sorry if I went off topic and on an extended reply, just a bit frustrated that I’ve been seeing tons of people spreading outright wrong and incorrect information about basic parts of the game. I’ve played both games now and gladly will clear up a ton of stuff like that. It’s one thing to criticize the microtransactions themselves accurately for what they are, and another thing entirely to lie out of ignorance just to have more to complain about.
I totally agree with you on the fact that people act like Capcom murdered their grandma or something. There is no need to make stuff up when the facts are bad enough on their own. I guess one reason people are so upset is the fact that microtransactions can be an actual and dangerous addiction to some people and are usually only found in multi-player games or straight up casino type stuff. Dragons Dogma is a beloved game and cult hit for a reason and this whole thing absolutely taints it’s “reputation”.
Anyway, I think it’s great you seem to still enjoy the game and that’s what matters at the end of the day. Cheers!
Adding to that; the first game had mtx for rift bucks too. That was removed when dark arisen came out.
I don’t know exactly how true this is, but I read in another thread that you can’t even delete your save and start over
I’ve read that you can start over. But not in any kind of sensible in game way.
You have to completely delete all of the game’s files off your computer and steam cloud
You have to start from a fresh install every time
Maybe they’ll sell a microtransaction that allows people to start over.
I was joking around but I just read that is literally true, what the hell?
No, it’s not literally true. There’s an MTX to re-customize your character (not start a new game), which seems to be an option in-game too but maybe later or maybe it’s expensive.
I hate having to “defend” these MTX but everyone is misrepresenting what’s going on…
That’s another dlc coming once it’s been out for a week.
FWIW the items to do this are also available in game. I haven’t played yet so I don’t know how reasonable it is to get these in game.
I get that, but they’re really exploiting their customers with impulse control issues. This is all designed to fleece whales and I think it’s a pretty disgusting practice that’s becoming too normalized
I don’t disagree, but some of the articles / reactions I’ve seen are like “you have to pay for fast travel points!” which isn’t accurate.
I’m thinking back to deus ex: mankind divided, which had a strongly negative reaction due to the fact that you could buy praxis kits. But if you played through those games…there was absolutely no reason you needed to buy praxis kits. The game was definitely not one where you would find yourself grinding out praxis kits, and in fact buying them would’ve probably spoiled the experience.
Then there’s about a million jrpgs like the Tales of series, or falcom’s trails series, where you can buy high potency healing item kits as DLC. Again these are absolutely not needed to finish those games. But they’ll make certain achievements a lot easier. And again this has been going on for a long time.
I don’t know, while I think this stuff crosses a line (and the fact that they deliberately hide it from reviewers shows they’re well aware), the line has been steadily moving for a long time. Personally I have never once in my life bought one of these dlcs (I actually hate when they make them free in complete editions! Don’t break game balance as a “bonus”!) but obviously people do cause they keep selling them. I have no idea how gamers reset this. But at the same time, review bombs are just…kind of lame. People will be looking at steam reviews 5 years from now and not even remember what the controversy was.
No review bombs are really good actually, they are the only reason why Square patched the steam version of nier automata years later, people reviewed bomb the steam release after they released a much better port on the windows store.
Right because when I’m browsing game reviews long after whatever kerfuffle is forgotten, it’s really helpful to have to guess whether it’s a legitimate problem that was long since fixed, a controversy that had to do with a dev’s actions completely external to the game, some Andrew Tate loving incels upset because WOKE, or if it’s actually a bad game. Review bombs are childish and people have a hair trigger for them. And I don’t think they’re terribly effective. I’m also pretty sure Nier Automata only got patched due to microsoft’s gamepass requirements.
Nope, it’s another version entirely. The steam version received no patch for 4 years until the review bomb started.