That is really just flavor, you could always make a very similar game with a custom background story. It is not as if Helldivers is some huge, well-known IP like Star Wars that significantly contributes to the sales figures.
I mean, have we heard whether the dev decided to make this game and then licensed the IP from Sony, or whether Sony contracted them explicitly to make a Helldivers 2 for them?
Not defending Sony, but I don’t know if you’ve ever tried to make a game that can have hundreds of thousands of players playing multiplayer matches simultaneously all over the world, but it needs a lot of infrastructure, and network support and other expensive hard to do stuff that you can’t just shit out like it’s Flappy Bird.
The problem is is they probably needed capital and support to get it off the runway, and Sony attached strings to the capital and support they gave them.
Now that it’s a hit, Sony is trying to flex its legal power via said strings - I’m guessing - and probably have all but threatened this relatively small dev with pulling the rug or taking them to court if they don’t follow orders.
TL;DR - Making games is expensive. Sony probably offered the small dev with limited resources a Faustian bargain and now the Devil is calling for his dues. They probably never had a choice.
if they want to make great games, maybe they shouldn’t do business with sony
To be fair they did make a great game, and the current drama has little to do with the actual game.
I am not defending them, I understand why people are cheesed off, I just don’t think it affects how good or bad a game is.
It doesn’t matter if you made the best game ever if people aren’t able to play it.
I totally agree. I feel bad for those who aren’t and I think it’s wrong.
I’m not denying they made good game, their choice of publishing it with sony is what is soiling it.
As someone else in another thread pointed out, the helldivers IP is owned by sony. They may have no choice.
That is really just flavor, you could always make a very similar game with a custom background story. It is not as if Helldivers is some huge, well-known IP like Star Wars that significantly contributes to the sales figures.
I get ya. It sounded like you were saying they were unable to make great games because of the partnership.
I agree that the current situation is shit and I feel bad for those who can’t play it anymore.
I wonder if the game would even exist without the partnership.
I mean, have we heard whether the dev decided to make this game and then licensed the IP from Sony, or whether Sony contracted them explicitly to make a Helldivers 2 for them?
Not defending Sony, but I don’t know if you’ve ever tried to make a game that can have hundreds of thousands of players playing multiplayer matches simultaneously all over the world, but it needs a lot of infrastructure, and network support and other expensive hard to do stuff that you can’t just shit out like it’s Flappy Bird.
The problem is is they probably needed capital and support to get it off the runway, and Sony attached strings to the capital and support they gave them.
Now that it’s a hit, Sony is trying to flex its legal power via said strings - I’m guessing - and probably have all but threatened this relatively small dev with pulling the rug or taking them to court if they don’t follow orders.
TL;DR - Making games is expensive. Sony probably offered the small dev with limited resources a Faustian bargain and now the Devil is calling for his dues. They probably never had a choice.
So what you’re saying is “fuck sony”
Given that even Microsoft first party games let you play with your Steam account on the Steam version, this is clearly and unequivocally a case of
“Fuck Sony.”
I honestly dont get why gamers have such a hard on for Sony. They’re such a consumer unfriendly company overall.