Tears is good, but feels pretty iterative with the same sorts of champions, start, general story arc, and map. It’s a decent game, but I wouldn’t really call it groundbreaking compared to some of Zelda’s historic releases. I’ve played a ton of it and like it, though I do wish that the archipelagos and underground didn’t feel so…empty…
No big cities in the sky or underground, where it was a slam dunk to add the avians or shark race to sprawling overwold or underworld metropolises, perhaps long lost. The assassin’s guild still plays a bit role when they could have laid the foundation for gannon’s army, having repurposed some of the robots from the last game.
Even though Zant is dead, I would have liked to see a return to twighlight in the underground. :3
Tears is good, but feels pretty iterative with the same sorts of champions, start, general story arc, and map. It’s a decent game, but I wouldn’t really call it groundbreaking compared to some of Zelda’s historic releases. I’ve played a ton of it and like it, though I do wish that the archipelagos and underground didn’t feel so…empty…
No big cities in the sky or underground, where it was a slam dunk to add the avians or shark race to sprawling overwold or underworld metropolises, perhaps long lost. The assassin’s guild still plays a bit role when they could have laid the foundation for gannon’s army, having repurposed some of the robots from the last game.
Even though Zant is dead, I would have liked to see a return to twighlight in the underground. :3