I made a really simple 2D platformer yesterday using @godot and following a tutorial.
It’s all assets I downloaded and steps I followed, but it’s something I never thought I’d actually be able to do!
It was interesting and I definitely want to learn more in the future!
This is the most fulfilled I’ve felt in months.
That’s why I always implement gravity last in my game projects.
Lmao, yeah I fucked up, damn. Rookie mistake I guess, but lesson learned