Oh boy. £120 to just unlock the base characters or “dozens and dozens” of hours of grind for each of them.
We’ll see how this goes, but I see this going the way of Suicide Squad. I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.
Zaslov’s plan is everything has to actively make money and all the free space on screen should be making money. Fuck the creators who make the things he sells, he wants the creations to always make money. Things that don’t make money aren’t culturally valuable and are thrown away. So that’s the directive WB seems to be following and Multiversus is the latest casualty to Zaslov’s Plan.
I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.
Some time after that actually happens.
Yes, there are a lot of players in various social networks loudly complaining about the phenomenon (although I suspect many of those are not even in the target audience to begin with), and there are even some actively boycotting these games, but so long as there are enough of them left willing to play ball, and especially some with an exploitable addiction-prone personality that can be hooked on loot boxes and microtransactions until they spend more than they have, there just isn’t anything for these companies here to “learn”. Other than “hey, this is insanely profitable”.
They may get insulted on Xitter for it, but who cares, everybody gets insulted on Shitter…
Oh boy. £120 to just unlock the base characters or “dozens and dozens” of hours of grind for each of them.
We’ll see how this goes, but I see this going the way of Suicide Squad. I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.
Zaslov’s plan is everything has to actively make money and all the free space on screen should be making money. Fuck the creators who make the things he sells, he wants the creations to always make money. Things that don’t make money aren’t culturally valuable and are thrown away. So that’s the directive WB seems to be following and Multiversus is the latest casualty to Zaslov’s Plan.
WB already fucked things up before he arrived, and Zaslov has just made things worse.
This is the guy that’s largely responsible for reality TV taking over all channels Discovery owns, so yeah. This was sadly to be expected.
Some time after that actually happens.
Yes, there are a lot of players in various social networks loudly complaining about the phenomenon (although I suspect many of those are not even in the target audience to begin with), and there are even some actively boycotting these games, but so long as there are enough of them left willing to play ball, and especially some with an exploitable addiction-prone personality that can be hooked on loot boxes and microtransactions until they spend more than they have, there just isn’t anything for these companies here to “learn”. Other than “hey, this is insanely profitable”.
They may get insulted on Xitter for it, but who cares, everybody gets insulted on Shitter…
Well, they’ve already lost £200M on Suicide Squad alone, so here’s to hoping they can continue losing money thanks to their greed.
I will be voting with my wallet/attention. Don’t play games with unacceptable monetization. It’s not enough to play it and not spend money.