• tekeous@usenet.lol
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    1 month ago

    Give me a railgun that doesn’t tickle, and the anti material rifle should be a standard issue weapon

    Signed, the designated marksman of my team

    • Lith@lemmy.sdf.org
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      1 month ago

      It blows my mind that the railgun is still bad after they released the Quasar Cannon, considering the QC is better at killing heavies than the railgun was pre-nerf. Now the railgun is only good against hive guards, which the AMR can deal with much faster and with more ammo to spare. I’d rather the railgun was made a primary or they just completely reverse the nerf so that the railgun is an option again.

        • Lith@lemmy.sdf.org
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          1 month ago

          Personally, I prefer the AMR or even the medium armor penetrating diligence, which can both kill a devastator in one headshot. The latter weapon is even a primary.

  • LaserTurboShark69@sh.itjust.works
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    1 month ago

    Give us more stuff to spend currencies on! It absolutely sucks when the only things I can earn is experience and super credits, both of which are pointless at this point

    • SpruceBringsteen@lemmy.world
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      1 month ago

      There should be currency sinks.

      Let us donate material to add bonuses to squad impact. Or receive buffs or something.

      For instance you could have a set amount required to add SEAF support to a planet, or an extra stratagem. This would even let players bank defense on inactive planets.