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alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months ago

Unity cancels the stupid Runtime Fee

www.gamingonlinux.com

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  • cross-posted to:
  • games@sh.itjust.works
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Unity cancels the stupid Runtime Fee

www.gamingonlinux.com

alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months ago
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  • cross-posted to:
  • games@sh.itjust.works
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.
  • yeldarb12@r.nf
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    8 months ago

    I’m not a game developer but it feels a little late for that

    • luciole (he/him)@beehaw.org
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      8 months ago

      The ploy to rake in money has backfired as Unity revenue has dropped 16% and now the money people are backpedalling. I agree with you that the damage is done and it’ll take much more to build back trust with the gamedev community.

      • GreyEyedGhost@lemmy.ca
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        8 months ago

        16% so far!

    • vala@lemmy.world
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      8 months ago

      It is. Everyone is using gotdot or unreal now and they are not going back.

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