It’ll push a shit ton of new pirates, thus creating more headaches for them if $100 games become the new normal. It’s almost like they love shooting themselves in the feet with a shotgun and then blaming everyone else as to why they can’t walk like they used to.
Why do they always say developers instead of publishers?
Because they want you to complain about the developers and not their corporate overlords.
And this is precicely why I mostly play indie titles made by individuals or small teams that are sold for under 10 bucks. Fuck this noise.
how incredibly american to phrase learning they can get away with fleecing people for $40 more as being “inspired”.
Heck make them $250, i’m not buying them even at $70.
If a game is over $30 it needs to be damn good to get me to buy it.
I think the last two games I bought at some high premium launch price were GTAV and Cyberpunk 2077.
That second one still stings. I played it longer than I should’ve probably because of the price, and I’ve not bothered with the DLC, even though people said it fixed the game. The price just left a bad taste in my mouth.
AAA developers will inspire me to not buy their shit.
Rockstar I would say is one of the few that can demand that price. I would pay $100.00 bucks cause Im going to play it for the next decade. We could be on GTA15 but rockstar dont roll that way.
For $15 you can have endless hours or fun with Balatro
I wish I could, but it’s just not for me.
It wasn’t for me either at first but I gave it another shot and it got its hook into me.
What helped me was looking up a scoring/basic strategy guide that helped me figure out what super rookie mistakes I was making - this gave me a better eye for strategy when I was playing, which in turn translated to me enjoying the deck building aspect (which is a mechanic I know I enjoy).
The game is good, and really great to pick up and put down in busts if you don’t have a lot of time.
Hope you end up liking it eventually! I LOVE poker of all types, rogue likes, and deck builders so I thought this was a smash hit when I heard about it, but yeah, took a while to love it.
It will be funny if they make it free to play because they think maximizing player count will translate into more shark card money than box price + shark cards. Not that I think that is likely, just a funny possibility.
They can try, but it might not work. GTA VI has been in development for like more than a decade and will probably have loads of content. I could see $100 being justified. But not every other AAA game would be the same. Most wouldn’t in fact.
That said, video games have been $50-60 for the last 25 years. If they’d kept up with inflation, they’d be close to $110. So, I get it.
Lol, I’ll just wait until it’s on sale for 5 bucks. I’m patient enough.
GTA 6 Devs: look at our amazing story and open world!
YouTubers: I’ma drive an alligator up off this ramp, skip off the tallest building, and then land on a blimp!
Idk what an open world is for if not the alligator-building-blimp strat.
If they do it, it would unfortunately still sell like hotcakes, being one of the most anticipated games of the past decade.
GTA players are genuinely dumbasses & just insane (but then so are most gamers)
GTA players haven’t spent any money since 2013
Except the hundreds of millions they have spent year after year since then.
Well, someone’s paying half a billion in microtransactions in GTA Online every year.
It’ll inspire me to never buy it…until of course it goes on sale for $20 a year later.
This is the way.
I always wait for the prices to drop before buying any game, and never ever pre-buy them. The only exception is early access from indie devs, I’ll help them along if they show promise.
My jolly roger has been stuffed in a trunk somewhere for years, but looks like it might be coming out…
Nowadays it takes like a year or 2 for devs to fix all the bugs anyway. People who buy on day one or pre-order are suckers.
I spent 20$ on the last game i played, and put over 140 hours into it. Just saying.