I’m guessing you mean VR painting. Or something similar like 3D sculpting (with some device setup that feels more immersive)?
There’s also texture painting and vertex painting*, but those are only part of working on something 3D.
* and no I don’t mean in the behind-the-scenes way it’s often used for some technical feature, I mean vertex color that is used for the final (likely low-poly) result. Like
Spyro's skyboxes.
I guess you could even mean mini/model painting (I say because you also posted this on the 3Dprinting community).
Well, tell me if you find some better sculpting option than Blender. A lot of promising options (clay-like or SDF) are locked behind licenses etc. (and obviously I care more about low/medium-poly aesthetic)
Other stuff probably has its own limitations or is just more suited for environment (such as voxel terrain or CSG).
Would be clearer if you gave an example.
I’m guessing you mean VR painting. Or something similar like 3D sculpting (with some device setup that feels more immersive)?
There’s also texture painting and vertex painting*, but those are only part of working on something 3D.
* and no I don’t mean in the behind-the-scenes way it’s often used for some technical feature, I mean vertex color that is used for the final (likely low-poly) result. Like
Spyro's skyboxes.
I guess you could even mean mini/model painting (I say because you also posted this on the 3Dprinting community).
It could include all that you’ve mentioned. Basically l’m talking about 3D animation, and everything that you’ve mentioned goes into that.
I would just post that stuff into !blender@lemmy.world if it’s made in blender Otherwise just make a new broad community.
Apparently I’ve been “Subscribe Pending” on that one since joining Lemmy…
Well, tell me if you find some better sculpting option than Blender. A lot of promising options (clay-like or SDF) are locked behind licenses etc. (and obviously I care more about low/medium-poly aesthetic)
Other stuff probably has its own limitations or is just more suited for environment (such as voxel terrain or CSG).
You mean software for sculpting ?