I definitely recommend weapon inertia and the one that makes enemies react to getting shot (can’t remember the name, ragdoll maybe?). They’re subtle changes but make a huge difference in how the game feels!
I’ll give those two a go! Looking into it, I think I’d need the following mods to get these to work, which isn’t too bad:
B42 Weapon inertia
Ragdolls
JIP LN NVSE
JohnnyGuitar NVSE
NC Compatibility skeleton
The Mod Configuration Menu (optional)
One thing I’m not sure about… I installed MO2 on my Deck using this guide which also installs NVSE. But how do I know what version of NVSE it installed? A few mods mention they need a particular version of NVSE.
Looking at the script from the repo you installed 6.2.4. This isn’t the most recent. I think you’d be fine to update (it’s just extracting an exe and a couple dolls to your game directory). I’ve never heard of a mod requiring an older version, so staying with the most recent is probably good practice!
I definitely recommend weapon inertia and the one that makes enemies react to getting shot (can’t remember the name, ragdoll maybe?). They’re subtle changes but make a huge difference in how the game feels!
I’ll give those two a go! Looking into it, I think I’d need the following mods to get these to work, which isn’t too bad:
One thing I’m not sure about… I installed MO2 on my Deck using this guide which also installs NVSE. But how do I know what version of NVSE it installed? A few mods mention they need a particular version of NVSE.
Looking at the script from the repo you installed 6.2.4. This isn’t the most recent. I think you’d be fine to update (it’s just extracting an exe and a couple dolls to your game directory). I’ve never heard of a mod requiring an older version, so staying with the most recent is probably good practice!
Thanks, I got it working! Well all except the ragdoll mod because that requires you to have all the DLC :(
Most mods require Ultimate Edition, you’ll find.