Is that Dogmeat or the Thing?
T[errier]-1000
Same images:
Project Thingmeat, maybe?
Project Zomboid!
Why not let the dog walk under the barrier 🤔.
What if the dog walks through a wall because of that? Thats a risk that cannot be taken
Special animation just for dog?
That looks crazy like Project Zomboid
Ahh it must be a mod
Why would dog extend human?
They probably thought that all their NPCs would be human when they started the game, so they named their NPC class Human. Then they decided to add dogs, but needed them to do a lot of the same things the human NPCs did, so they made the Dog class a subclass of Human.
Object oriented programming was a mistake
it’s probably so much worse
What is refactoring?
Hmm, 4 limbs, 2 eyes, 2 ears, mammal…
Close enough???See you just said mammal. Why not have them both extend from that? Then they define a property or a method which modifies how they jump over a fence.
IIRC, the screen recording is from a mod of a game. The original game didn’t have dogs, just humans, and the modder decided to make the dog NPC from a human NPC and forgot to override that one animation.
ND answer is because the dev made the Human class before abstracting everything into the Entity class, dog should extend a game entity and not inherit the human animation behavior.
Rather Lovecraftian, that.