Bethesda announced The Elder Scrolls VI five years ago at E3 2018, but the new fantasy RPG is still “five-plus years away,” according to Phil Spencer..
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods
Fair point, I was thinking of some of the complex graphical features, like ambient occlusion, screen space reflection or even ray tracing.
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods
Oh, nice. Seems like a good time for a new journey in Vvardenfell =3