alessandro@lemmy.ca to PC Gaming@lemmy.ca · edit-211 months agoBlizzard allegedly surveyed Diablo 4 players about a $100 expansionweb.archive.orgexternal-linkmessage-square51fedilinkarrow-up1111arrow-down11file-text
arrow-up1110arrow-down1external-linkBlizzard allegedly surveyed Diablo 4 players about a $100 expansionweb.archive.orgalessandro@lemmy.ca to PC Gaming@lemmy.ca · edit-211 months agomessage-square51fedilinkfile-text
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up1·11 months agoThat is one of the first things you do though
minus-squareCheers@sh.itjust.workslinkfedilinkarrow-up2·11 months agoUser design says you should design for the user first and then pass it to marketing to make it shitty, not the other way around. Diablo 4 never made it out of the user design phase.
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up1arrow-down1·11 months agoNo you are confused, what you said leads to a bad user experience You want to take an idea, design how it makes money, then go to user experience. That way the revenue stream is fun for the users Also you aren’t going to get green lit if you have no idea how it will make money/have your 5/10 year plan
That is one of the first things you do though
User design says you should design for the user first and then pass it to marketing to make it shitty, not the other way around.
Diablo 4 never made it out of the user design phase.
No you are confused, what you said leads to a bad user experience
You want to take an idea, design how it makes money, then go to user experience. That way the revenue stream is fun for the users
Also you aren’t going to get green lit if you have no idea how it will make money/have your 5/10 year plan