You’re confusing difficulty of the game with skill level of opponents
How many maps does HOTS have? What about the competition? If you’re learning it is much easier to learn 1 thing than many
What about micro? DOTA and LoL are low micro games because you can insta-die
Macro? In LoL you go to lanes and farm then you go mid and fight over dragon/baron. Whoever has teleport clears out the sidelanes. In HOTS minion control is paramount because you are getting gold (xp) for your whole team/denying it for their whole team
You sound like every other blizzard fanboy taking in that copium. There are better games out there, if you like HotS good for you, but don’t go around talking about how difficult it is when half the roster only has roughly 2-3 abilities and no items in the game to make any real strategy viable.
You’re confusing difficulty of the game with skill level of opponents
How many maps does HOTS have? What about the competition? If you’re learning it is much easier to learn 1 thing than many
What about micro? DOTA and LoL are low micro games because you can insta-die
Macro? In LoL you go to lanes and farm then you go mid and fight over dragon/baron. Whoever has teleport clears out the sidelanes. In HOTS minion control is paramount because you are getting gold (xp) for your whole team/denying it for their whole team
You sound like every other blizzard fanboy taking in that copium. There are better games out there, if you like HotS good for you, but don’t go around talking about how difficult it is when half the roster only has roughly 2-3 abilities and no items in the game to make any real strategy viable.
What do you mean 2-3 abilities?
I can’t think of anyone with less than 5
Also the no item thing leads to more strategy not less so I’m curious why you think the opposite
Edit: TLV has less than 5 but you are 3 people