• BolexForSoup@kbin.social
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    11 months ago

    A digital board game is almost always going to feel claustrophobic and difficult to read/take in on a small screen tbh. They have to be designed with that audience in mind, like Civ Revolution 1/2. The information has to be more separated out (meaning way more clicking/tapping/swiping/etc.) or extremely pared down (simplifying the game).