I’ve switched to bugs this week so I’ve had to switch loadouts.
Currently running:
- Erupter
- Redeemer
- Fire grenades
Strategems:
- Commando
- Airburst
- Gas robot backpack
- Orbital rail cannon
It’s built as a mid to long range sniper with team support.
I can take out bug holes from long range and stunt waves with the erupter and airburst while supporting team mates that get stuck with chargers.
The robot and redeemer are there for close in support when something sneaks up on me. Rail cannon is there for the big bugs.
Stratagems
1.) Commando
2.) Orbital Napalm
3.) Precision Strike or 500
4.) Mounted Machine gun encampment thing
Guns
1.) Grenade Pistol / Fire pistol
2.) Scortcher / sometimes Pummler
Grenades
Mainly thermite, sometimes the new gas ones
Generally within my group I’m pushing objectives as the group I play with get caught up endlessly killing (fun, not always productive lol).
I’m a huge fan of the HMG encampment and hope they had a few additional variations of it.
For bots I also run the HMG, but with the shield pack or dropable generator.
I’ve been really digging crossbow lately, it’s insane how good it is on both fronts. It’s especially good when there’s a spewer map, because it can kill 2-3 of them per mag now.
I like to run antichaff, because people tend to ignore it on the bug front in favor of primary weapons.
Crossbow, Stim gun (unless theres two shields on the team), Gas grenades (or thermite if we need more AT)
For strats I usually take regular machine gun, supply pack, 500kg (for occasional base clear/bile titan), and gas strike.
Can I ask why the machine gun over the stalwart?
I like it more cause it’s medium pen. Hive guards, brood commanders, spewers, just blast them in the face or center mass, no worries. I just like doing damage, which stalwart is good at, but you have to choose targets more carefully with it.
The reload time is painful sometimes, gas grenades kinda work as a stun grenade to buy you a few seconds. If you want to play more solo with it, take a regular pistol instead of stim gun to fend off the occasional hunter. If you hate sitting still to reload all together, definitely pick stalwart as you can run and gun with it much easier.
Also, the weapon handling on the machine gun, I forgot to mention but I take viper commando armor. Makes it feel much nicer.
- Primary: Dominator
- Secondary: Senator
- Utility: Impact Incendiary
Stratagems:
- Rail gun (re-learning this)
- Napalm Barrage
- Orbital Railgun Strike
- Tesla Turret (Orbital Burst when solo)
I’m mainly on single target removal in squad, but I use this often for solos. I used to use the Autocannon, but I’m trying to get back into Railgun.
I’ve swapped out the Precision Strike for Napalm Barrage because of the fun factor.
- Air Burst
- Napalm Barrage
- Auto Cannon turret
- Precision Strike
- Scythe
- Dagger
- Incendiary Impact
Lately I have been running this loadout with great success. It packs a lot of heat to deal with heavies, and relies on the cookout/light armor combo to kill chaff and kite mediums-sized bugs.
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Equipment:
- Primary: Cookout shotgun
- Secondary: Grenade pistol
- Utility: Thermite grenade
- Armor: Light with padding
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Stratagems:
- Recoilless rifle
- Napalm Barrage
- 500Kg Bomb
- Autocannon turret
I wish I was able to make my old favorite Eruptor/Flamethrower combo work, but I do not find it excels at anything anymore, even after the buff-everything update.
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