• ursakhiin@beehaw.org
    link
    fedilink
    arrow-up
    2
    arrow-down
    3
    ·
    1 year ago

    I’m not really paying attention, is it more than games that are using unreal engine?

    • NeshuraA
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      Their store? I dunno but a lot of games on their got a upfront payment to only be on that store. If the devs choose to limit themselves to one store, fair enough. But I have a very deep problem with them receiving payment for it. Because suddenly the game isn’t “who can attract the most customers/devs via the best platform” but instead “who can pay the devs the most”. Doesn’t take a rocket scientist to see which of the two leads to better store fronts (case in point: even EA, etc. abandon their store exclusivity regularly because customers refuse to use inferior stores/launchers and want to stay on steam)

      • ursakhiin@beehaw.org
        link
        fedilink
        arrow-up
        1
        arrow-down
        1
        ·
        1 year ago

        I’m mostly asking because they originally attracted devs using Unreal by waiving the license fee for the engine if they sold the game on their store.

        I honestly just don’t pay that close of attention to release dates for most games anymore, so I just end up buying on steam when I see it anyway.