I’ve started a new playthrough of Fallout New Vegas. Never got round to finishing it last time, so hopefully will do now! So far I’ve added some stability mods and a new radio station. Anyone got any other mod recommendations?
For a long time I went down crazy modding rabbit holes for the fallout games, spending more time modding than actually playing. I finally decided to just pick a setup and stick with it so I could actually enjoy the game. I ended up following this guy’s modlist which has a nice focus on the essentials.
I definitely won’t dispute that Viva New Vegas is a gold standard, but with the number of mods that even the base setup pulls in I wouldn’t really call it minimal. I think the person who was asking (and me, the last time I played NV) just wanted a simple set of mods that did the most to improve the experience, which I think that list accomplished better than the others I’d looked at.
Apart from ENB, do you know what the other problems are? I’d guess mostly the result of it being a few years out of date, but genuinely curious!
Asterra’s and WMIM have bugs associated with them.
VNV is very lightweight, and VNV extended is unnecessary if you don’t want to do the whole guide. It really is the gold standard for a reason, the input is as low as it can be for a maximum output, which I’d argue is important for most people, especially considering the problems the Vanilla game has.
It’s all up to you, of course! You can probably use Wabbajack if you wanted to, I don’t actually have a Deck yet but that’s what I’ll do once I grab the OLED model today and it finally arrives.
Some of those look nice! I notice that a lot have pre-requisite mods, and those require their own pre-requisites 😱 I’ll see if I can find some easy to install ones
I definitely recommend weapon inertia and the one that makes enemies react to getting shot (can’t remember the name, ragdoll maybe?). They’re subtle changes but make a huge difference in how the game feels!
I’ll give those two a go! Looking into it, I think I’d need the following mods to get these to work, which isn’t too bad:
B42 Weapon inertia
Ragdolls
JIP LN NVSE
JohnnyGuitar NVSE
NC Compatibility skeleton
The Mod Configuration Menu (optional)
One thing I’m not sure about… I installed MO2 on my Deck using this guide which also installs NVSE. But how do I know what version of NVSE it installed? A few mods mention they need a particular version of NVSE.
Looking at the script from the repo you installed 6.2.4. This isn’t the most recent. I think you’d be fine to update (it’s just extracting an exe and a couple dolls to your game directory). I’ve never heard of a mod requiring an older version, so staying with the most recent is probably good practice!
I’ve started a new playthrough of Fallout New Vegas. Never got round to finishing it last time, so hopefully will do now! So far I’ve added some stability mods and a new radio station. Anyone got any other mod recommendations?
For a long time I went down crazy modding rabbit holes for the fallout games, spending more time modding than actually playing. I finally decided to just pick a setup and stick with it so I could actually enjoy the game. I ended up following this guy’s modlist which has a nice focus on the essentials.
A bit late, but this list has a number of issues, notably things like ENB. For anyone wanting a minimal mod list, is the gold standard.
I definitely won’t dispute that Viva New Vegas is a gold standard, but with the number of mods that even the base setup pulls in I wouldn’t really call it minimal. I think the person who was asking (and me, the last time I played NV) just wanted a simple set of mods that did the most to improve the experience, which I think that list accomplished better than the others I’d looked at.
Apart from ENB, do you know what the other problems are? I’d guess mostly the result of it being a few years out of date, but genuinely curious!
Asterra’s and WMIM have bugs associated with them.
VNV is very lightweight, and VNV extended is unnecessary if you don’t want to do the whole guide. It really is the gold standard for a reason, the input is as low as it can be for a maximum output, which I’d argue is important for most people, especially considering the problems the Vanilla game has.
It’s all up to you, of course! You can probably use Wabbajack if you wanted to, I don’t actually have a Deck yet but that’s what I’ll do once I grab the OLED model today and it finally arrives.
Some of those look nice! I notice that a lot have pre-requisite mods, and those require their own pre-requisites 😱 I’ll see if I can find some easy to install ones
I definitely recommend weapon inertia and the one that makes enemies react to getting shot (can’t remember the name, ragdoll maybe?). They’re subtle changes but make a huge difference in how the game feels!
I’ll give those two a go! Looking into it, I think I’d need the following mods to get these to work, which isn’t too bad:
One thing I’m not sure about… I installed MO2 on my Deck using this guide which also installs NVSE. But how do I know what version of NVSE it installed? A few mods mention they need a particular version of NVSE.
Looking at the script from the repo you installed 6.2.4. This isn’t the most recent. I think you’d be fine to update (it’s just extracting an exe and a couple dolls to your game directory). I’ve never heard of a mod requiring an older version, so staying with the most recent is probably good practice!
Thanks, I got it working! Well all except the ragdoll mod because that requires you to have all the DLC :(
Most mods require Ultimate Edition, you’ll find.
is a fantastic one stop shop.