Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
Fallout New Vegas: Your quest for revenge will lead you right into the middle of a political struggle which will decide whether this post-apocalypse society will fall to fascism, a corrupt republic that’s two bad elections away from fascism, a technofascist, your rule, etc.
Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
Fallout 3: Find your dad!
Fallout New Vegas: Your quest for revenge will lead you right into the middle of a political struggle which will decide whether this post-apocalypse society will fall to fascism, a corrupt republic that’s two bad elections away from fascism, a technofascist, your rule, etc.
Fallout 4: Find your son!
Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.