• jballs@sh.itjust.works
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    5 months ago

    Artificial light sources have had their intensity rebalanced and reduced across the board to fix situations of lights completely blinding the player.

    Oh thank God

    • joelfromaus@aussie.zone
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      5 months ago

      Whenever we turned the power on at a POI the lights were public enemy number one and got priority over actual enemies because… well… we couldn’t see the enemies.

  • breadsmasher@lemmy.world
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    5 months ago

    I do appreciate the approach of “buff weaker stuff” to bring up the power level, rather than nerfing the meta.

    ed.

    This blog post is great.

    The Orbital Precision Strikes original intent was to be used against spawners and fixed positions. However this hasn’t stopped the community from using it against pretty much everything.

    Every other developer “So we nerfed it into the ground”

    Arrowhead:

    Therefore we want to make it a little easier to use against moving targets by lowering the call in time. We also lowered the cooldown to make it more available and to make it more competitive in comparison to Eagle stratagems.

    • PhineaZ@feddit.de
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      5 months ago

      Tbf that might be what they would have done a few months ago. Ever since the Eruptor, they stopped “nerfing” stuff. Now don’t get me wrong, the community is a bunch of crybabies, but I appreciate the new approach just like you said.

      • SkyezOpen@lemmy.world
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        5 months ago

        the community is a bunch of crybabies

        I can’t even watch ohdough videos anymore. His response to the heavy pistol in polar patriots was “I didn’t try it but it’s bad. I want to dual wield deagles.”

        Line shit, be negative if you have to but how the hell are you gonna review something you didn’t even use?

        • jet@hackertalks.comOP
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          5 months ago

          Ohdough is hard for me to watch at all. He expresses everything through an lens of disappointment. His takes are very strong and don’t have space for other people’s perspectives/uses. Empathy for other use cases.